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Public Attributes

client_state_s Struct Reference

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Public Attributes

int activeweapon
beam_tbeams
float bob2_smooth
float bobfall_speed
float bobfall_swing
int * brushmodel_entities
unsigned char * buildlightmapmemory
size_t buildlightmapmemorysize
int cdtrack
usercmd_t cmd
double completed_time
cshift_t cshifts [NUM_CSHIFTS]
matrix4x4_t csqc_listenermatrix
qboolean csqc_loaded
struct model_scsqc_model_precache [MAX_MODELS]
qboolean csqc_paused
char csqc_printtextbuf [MAX_INPUTLINE]
unsigned short csqc_server2csqcentitynumber [MAX_EDICTS]
qboolean csqc_usecsqclistener
csqc_vidvars_t csqc_vidvars
vec3_t csqc_viewangles
vec3_t csqc_viewanglesfromengine
matrix4x4_t csqc_viewmodelmatrixfromengine
vec3_t csqc_vieworigin
vec3_t csqc_vieworiginfromengine
qboolean csqc_wantsmousemove
entity_render_tcsqcrenderentities
float deathfade
decal_tdecals
double decals_updatetime
int decalsequence
dlight_tdlights
qboolean downloadcsqc
int downloadmodel_current
int downloadsound_current
float driftmove
cl_effect_teffects
skeleton_tengineskeletonobjects
entity_tentities
unsigned char * entities_active
entityframe_database_tentitydatabase
entityframe4_database_tentitydatabase4
entityframeqw_database_tentitydatabaseqw
float faceanimtime
qboolean fixangle [2]
qboolean foundtalk2wav
int free_decal
int free_particle
int gametype
vec3_t gunangles_adjustment_highpass
vec3_t gunangles_adjustment_lowpass
vec3_t gunangles_highpass
vec3_t gunangles_prev
vec3_t gunorg_adjustment_highpass
vec3_t gunorg_adjustment_lowpass
vec3_t gunorg_highpass
vec3_t gunorg_prev
double hitgroundtime
float idealpitch
int intermission
qboolean inwater
int islocalgame
unsigned char isquakeentity [MAX_EDICTS]
float item_gettime [32]
double last_ping_request
float last_received_message
vec3_t lastdeathorigin
double lastongroundtime
double lastpackettime
int lastquakeentity
double laststop
int latestframenums [LATESTFRAMENUMS]
int latestframenumsposition
int latestsendnums [LATESTFRAMENUMS]
lightstyle_tlightstyle
qboolean loadbegun
qboolean loadcsqc
qboolean loadfinished
int loadmodel_current
int loadmodel_total
int loadsound_current
int loadsound_total
cl_locnode_tlocnodes
int looptrack
int max_beams
int max_brushmodel_entities
int max_csqcrenderentities
int max_decals
int max_dlights
int max_effects
int max_entities
int max_lightstyle
int max_particles
int max_showlmps
int max_static_entities
int maxclients
dp_model_tmodel_beam
dp_model_tmodel_bolt
dp_model_tmodel_bolt2
dp_model_tmodel_bolt3
char model_name [MAX_MODELS][MAX_QPATH]
struct model_smodel_precache [MAX_MODELS]
float motionbluralpha
usercmd_t movecmd [CL_MAX_USERCMDS]
unsigned int moveflags
vec3_t movement_origin
qboolean movement_predicted
qboolean movement_replay
qboolean movement_replay_canjump
vec3_t movement_velocity
float movevars_accelerate
float movevars_airaccel_qw
float movevars_airaccel_qw_stretchfactor
float movevars_airaccel_sideways_friction
float movevars_airaccelerate
float movevars_aircontrol
float movevars_aircontrol_penalty
float movevars_aircontrol_power
float movevars_airspeedlimit_nonqw
float movevars_airstopaccelerate
float movevars_airstrafeaccel_qw
float movevars_airstrafeaccelerate
float movevars_edgefriction
float movevars_entgravity
float movevars_friction
float movevars_gravity
float movevars_jumpvelocity
float movevars_maxairspeed
float movevars_maxairstrafespeed
float movevars_maxspeed
float movevars_spectatormaxspeed
float movevars_stepheight
float movevars_stopspeed
float movevars_ticrate
float movevars_timescale
float movevars_wallfriction
float movevars_warsowbunny_accel
float movevars_warsowbunny_airforwardaccel
float movevars_warsowbunny_backtosideratio
float movevars_warsowbunny_topspeed
float movevars_warsowbunny_turnaccel
float movevars_wateraccelerate
float movevars_waterfriction
vec3_t mpunchangle [2]
vec3_t mpunchvector [2]
double mtime [2]
vec3_t mvelocity [2]
vec3_t mviewangles [2]
vec_t mviewzoom [2]
qboolean nodrift
int num_beams
int num_brushmodel_entities
int num_decals
int num_dlights
int num_effects
int num_entities
int num_particles
int num_showlmps
int num_static_entities
int olditems
qboolean oldonground
double oldtime
qboolean onground
int parsingtextexpectingpingforscores
cl_parsingtextmode_t parsingtextmode
int parsingtextplayerindex
particle_tparticles
double particles_updatetime
qboolean paused
float pitchvel
vec3_t playercrouchmaxs
vec3_t playercrouchmins
int playerentity
vec3_t playerstandmaxs
vec3_t playerstandmins
cshift_t prev_cshifts [NUM_CSHIFTS]
vec3_t punchangle
vec3_t punchvector
int qw_deltasequence [QW_UPDATE_BACKUP]
vec3_t qw_intermission_angles
vec3_t qw_intermission_origin
int qw_modelindex_flag
int qw_modelindex_player
int qw_modelindex_s_explod
int qw_modelindex_spike
vec_t qw_nails [255][6]
int qw_num_nails
int qw_servercount
char qw_serverinfo [MAX_SERVERINFO_STRING]
int qw_teamplay
int qw_validsequence
float qw_weaponkick
double realframetime
int realplayerentity
scoreboard_tscores
float sendnoptime
float sensitivityscale
sfx_tsfx_knighthit
sfx_tsfx_r_exp3
sfx_tsfx_ric1
sfx_tsfx_ric2
sfx_tsfx_ric3
sfx_tsfx_tink1
sfx_tsfx_wizhit
showlmp_tshowlmps
char sound_name [MAX_SOUNDS][MAX_QPATH]
struct sfx_ssound_precache [MAX_SOUNDS]
double stairsmoothtime
float stairsmoothz
entity_tstatic_entities
int stats [MAX_CL_STATS]
float * statsf
double time
vec3_t velocity
vec3_t viewangles
entity_t viewent
int viewentity
vec_t viewzoom
float weapontime
world_t world
char worldbasename [MAX_QPATH]
char worldmessage [40]
struct model_sworldmodel
char worldname [MAX_QPATH]
char worldnamenoextension [MAX_QPATH]

Detailed Description

Definition at line 887 of file client.h.


The documentation for this struct was generated from the following file:

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